0. Itch.io Link

  https://kevin-koch.itch.io/mission-demolition    

1. What are the controls of your game? How do we play?

  Use the mouse to aim the slingshot and fire a projectile to knock the towers down. Try to land the projectile in the green zone to progress!

2. What creative additions did you make? How can we find them?

  1. Custom music - this plays during the gameplay of the game, and was made to intentionally sound a bit off-putting to match the goofy gameplay of the slingshot.
2. New materials - brick, wood, and jelly. Each has its own mass, drag, and angular drag to act as different difficulties of obstacles.
3. Progression of difficulty in levels - each of the levels has unique setups, obstacle layouts, and shapes to increase the difficulty as the game continues.

3. Any assets used that you didn't create yourself?

 No     

4. Did you receive help from anyone outside this class?

  No  

5. Did you get help from any AI Code Assistants?

  No  

6. Did you get help from any online websites, videos, or tutorials?

  Just the book used for this course and Online Sequencer for the music. https://onlinesequencer.net/    

7. What trouble did you have with this project?

  I ended up messing up the text UI on the screen by using textmesh pro, but once i reverted and resetup the UI as text(legacy), I was able to get back on track.     

8. Is there anything else we should know?

 This game was very interesting to see how it all came together.

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